Gambling involves putting something of value at risk in the hope of winning something else of value. The activities of gambling include betting, fruit machines, lotteries, scratchcards and casino games. The main impulses behind gambling are the desire for gain, the desire for competition and the desire for thrills. While most people who start gambling do not develop an addiction, some do and are unable to control their urges.
In some cases, compulsive gambling can cause depression or other mood disorders. Often, the person tries to hide their problem from others or feels like they are the only ones who have this issue. This makes them more likely to conceal their losses and lie about how much they gamble. It is important for families to seek help when dealing with a loved one who has a gambling disorder, as they need to learn how to deal with their behavior and set boundaries in managing the family’s finances.
While most studies focus on financial impacts, there is a growing body of literature examining societal impacts of gambling. These impacts are classified as benefits and costs that manifest at the personal, interpersonal and community/societal levels. The methodological challenge is to define what constitutes a social impact and how to quantify it. A common approach has been to use health-related quality of life (HRQL) weights to measure intangible impacts on a person’s well-being, such as those associated with gambling. However, these measures are difficult to calculate and do not account for all aspects of a gambler’s life.